

Also added were many different play modes, such as All-Pick (players can pick from both sides), All-Random (every player is given a random hero), Short Match (more gold is given and Death Match (when a hero dies, the player must pick a different hero).Īfter Guinsoo stopped working on the map, IceFrog took his place, focusing on balance issues as well as adding new heroes and items.

Along with new heroes and items, this game introduced item recipes to the game, where one could buy a certain combination of items to create a new, more powerful item. It quickly distinguished itself from other AoS-based maps by having custom-made heroes with unique abilities (there was even a hero with Blink before it was developed in TFT) and items.Īfter The Frozen Throne came out, a new variant came out called Defense of the Ancients: Allstars, developed by Guinsoo. This is done by slowly accumulating large groups of spawns and coordinating hero attacks in order to overwhelm the opposing team ("pushing").ĭefense of the Ancients originally was developed for Warcraft III: Reign of Chaos by Eul. The goal of the game is to destroy the other player's base. In DotA (as with other AoS-based maps), each player controls one hero, and there are two sides who have groups of computer-controlled units ("spawns") continuously spawning and attacking each other. The AI for DotA Allstars is currently version 6.59ĭefense of the Ancients (DotA) is based off of another Warcraft III custom game, Aeon of Strife (AoS).Note that the following information pertains to the latest version of DotA Allstars, version 6.57b.
